Question by Herp Derp: How can I avoiding copyright and license my work?
Question 1: How can I avoid copyright, I am fairly novice on this particular subject and I would like some tips. I’m currently designing a Video Game, whether it be successful or not, I want to try and sell it for a small price.

I use the 3D modeling software “Blender” to create my models, animations, particle effects, and terrain. I bought 3000 Sound Effects from http://www.soundeffectpack.com/ for my sound effects.
I’m 99% sure that they are completely legal to create a profitable project with.

Questions 2: How do I license my work properly? Is it a simple agreement I have costumers agree to before launching the game or is it more complicated than that?

Please only post facts and not “I think…”.

Best answer:

Answer by Oliver Rwans
Post em on an open Source site

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